AI Insights · Timothy · April 2024
Top 5 3D Anime Games on iOS in the UK for Q1 2024
Explore the performance of the top 5 3D anime games on iOS in the UK for Q1 2024, including download, revenue, and active user trends.
In the first quarter of 2024, the top 5 3D anime games on iOS in the United Kingdom have shown varied performance in terms of downloads, revenue, and active users. Data from Sensor Tower provides insights into these trends.
One Punch Man World by Crunchyroll Games, LLC saw a significant decline in weekly downloads, starting from 63.6K in late January and dropping to around 800 by late March. Weekly revenue peaked at approximately $7.9K in the first week of February, then steadily decreased to around $488 by the end of the quarter. Active users followed a similar downward trend, starting from 60.7K and tapering off to about 4K.
Hero Clash: Playtime Go from 9z Games(HK) experienced a notable increase in weekly revenue, peaking at $17.9K in late February before tapering off to about $10.4K by the end of March. Downloads surged in late January to 22.4K but saw a steep decline, reaching just 265 by the end of the quarter. Active users initially increased from 27.2K at the start of January to a peak of 62.2K in mid-February, then gradually declined to around 33.5K.
Love and Deepspace by INFOLD PTE. LTD. showed a strong start in January with weekly revenue reaching nearly $42.9K in early February. However, revenue saw a significant drop, ending the quarter at around $3.9K. Downloads followed a similar pattern, starting at 25.7K in mid-January and decreasing to 914 by late March. Active users peaked at 24.5K in late January and gradually declined to about 9.6K by the end of March.
Genshin Impact by COGNOSPHERE PTE. LTD. maintained a relatively stable performance in weekly revenue, with a peak of $140.4K in late January and another spike of $89.4K in mid-March. Downloads fluctuated slightly, peaking at 5.1K in late January and stabilizing around 2.5K towards the end of the quarter. Active users remained relatively stable, starting at 36.2K and ending at approximately 33K.
DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. had a strong start with weekly revenue peaking at $143.4K in early January. Revenue saw another peak of $90.9K in late February but ended the quarter at around $69.7K. Downloads were steady, ranging from 2.5K to 5.1K throughout the quarter. Active users started at 34.3K and saw a gradual decline to about 22.6K by the end of March.
For more detailed insights and data, visit Sensor Tower.